User blog:Thornclaw Braveheart/My RPG Style

I have noticed as of late that most of my RPGs were based on real-time strategy, primarily the Age of Empires series, and maybe that is why people get bored quickly by them, and some (no offense Corbus) don't even care. Because I fail to have any individuality or first-person excitement. It's all about big armied and controlling lands and crud like that. And I am sorry for failing to give individuality to my once-popular RPGs. However, I need to make a new RPG soon. Haven't done that in nearly 2 months. Suggestions?