User blog:Bluestripe the Wild/Redwall Wars:Civilizations

OK, here's how it goes, there are several different armies and you join one and train and do stuff. Eventually, you will have missions to help you train for battle. After battle, comes war. Now I will give some info. on the armies you can join. Feel free to help me rename the armies and the warlords.

1. Mongols-Led by a fox named Ruggan Bor. Many soldiers. Mainly swordsbeasts and archers.

2. British Army-Led by Basil Stag Hare. Many soldiers. Not as powerful as the mongols. Mainly swordsbeasts and lancemen.

3. Japanese army-Led by Janglur Swifteye, who is now a ninja :P. Probably the smallest of the armies. Mainly samurai and ninjas.

4. Huns-Led by Cluny the Scourge. An average sized army. Mostly spearmen and archers.

5. Romans- Led by Lord Brocktree. Powerful and quite large. Mainly swordsbeast and archers.

6. Spartans-Led by Skipper Warthorn. Powerful but very few. Mainly javelin throwers and slingers.

7. Painted Ones-Led by Chigid. Sneaky but weak with many tree rats. Mainly blowpipes and spearmen.

8. Vikings-Led by Badrang the Tyrant. Many and powerful. Mostly axemen and swordbeasts.

9. Arabs-Led by Vilu Daskar. Armed with slings and scimitars.

10. Corsairs-Led by Plugg Firetail. Not the largest army. The corsairs are the most heavily armed out of all the armies. Mostly cutlass wielders, a few with whips, every corsair has at least one dagger, and a few with harpoons.

11. Scots- Led by Wild Doogy Plumm. An army that makes up for its size with power. Main weapons are Claymores, Sgian Dhus, and Dirks with Hatchets.

12. Irish- Led by Yoofus Lightpaw. A rag-tag army that has an average sized army. Most weapons are short swords, daggers, and a couple of spears.

13. Russians- Led by Gulo the Savage. A large army. Main weapons are spears, curved swords, and a few bows.

14. French- Led by Reynard Chopsnout. An average sized army. Main weapons are sabers and pikes.

15. Guosim- Led by Log-a-log(from Redwall). Small army. Main weapons are slings and rapiers.

16. Good Seabeasts-Led by Finbarr Galedeep. A little smaller than average. Main weapons are curved swords and spears.

Help me think of more armies.

Job Classes
You may choose to become skilled as one of these:


 * Swordsbeast


 * Archer


 * Slinger


 * Javelin Thrower


 * Lanceman


 * Ninja


 * Samurai


 * Spearman


 * Viking


 * Healer


 * Axeman


 * Assassin


 * Mercenary

Special Job Classes

 * Lieutenant


 * Captain


 * Colonel


 * Brigadiers


 * General


 * Commander

Umrag's Missions
1. Basil tells Umrag that there is a vermin gang outside the capital. They are keeping travelers away from the capital. Your first objective is to kill the chieftain and any gang members who get in the way. Once the chieftain is killed. Capture the remaining gang members and bring them back to Basil. Umrag sets out to start his mission. You step outside the city gates. The gates close behind you. The vermin gang pops out of the bushes. There is about a score of them. Their leader is a fox. The fox smirks when he sees you."Heh. You're a born fool steppin' outside o' the city to face me. You'll wisen up once ye fight with Ransack the Red! C'mon!" Umrag pulls out a samurai sword an stands his ground yelling,"BANZAI!!!!" The vermin gang looks at one another in curiosity. Ransack the Red smirks again."I don't know what you're playin' at, but 'ere I come!" Ransack the Red unsheaths a scimitar and rushes at Umrag. Umrag rushes Ransack the Red screaming"KEYA!!!" while swinging his blade wildly and screaming like a maniac. Ransack the Red locks blades with Umrag and forces Umrag's samurai sword down. Ransack the Red grins and laughs."You can't even 'urt me! Give me all ya got!" Umrag spits in Ransack the Red's face and punches at him with a free paw. Ransack is blinded in one eye by the spit and backs up. Umrag punches at Ransack the Red but one of his loyal gang members jumps in front of him to take the punch. Ransack the Red jumps over the knocked out rat and slashes at Umrag's chest. Umrag does a front flip over Ransack the Red and whirls around to slash at his back. Red sees Umrag as he is about to whirl around and jumps back. Red's shoulder has been cut by the tip of Umrag's sword, though. Red holds his shoulder with one paw and glares up at Umrag." Grrrrrrrrr!You ain't bad, rat!" Red roars and jumps at Umrag. He slashes at Umrag's swordpaw and flicks Umrag's sword out of his grasp with his scimitar. Red rushes at Umrag. Umrag does a back hand spring and picks up his sword. Red is on Umrag before Umrag can do anything. Red locks blades with Umrag and twists his sword so that Umrag is in an awkward position. Red hits at Umrag's sword so jolts of pain go through Umrag's swordpaw. Red slashes at Umrag's chest. You cannoy avoid the entire slash. The tip of the scimitar cuts your chest. You manage to jump up into a tree, and you wait there, panting. Then after a quick breather you begin hurling pinecones at him. Red slices at the pinecones and manages to cut most of them apart. He grins up at you."C'mon down, rat! Coward! Fight me with honor!" "BANZAI!!!!" Umrag leaps over him and pick up his sword then whirls around and charge at him. Red is prepared. He spins and hits Umrag's sword so it is forced to the ground. Red bites at Umrag's ear. Umrag ducks Red and does a head butt. Red endures the headbutt and bites down on Umrag's ear. You leap to the left and hurl your blade at him. Your blade whizzes by Red's footpaw and cuts it. Red grits his teeth and jumps to the left to slash at you but cleverly slashes from the right to trick you. You jump up into the trees again. The tip of your tail is cut by the blade. Red snarls up at you."Stayin' up there in that tree? Is that all ye can do?" You grin and nod, then begin chomping and scratching at a large branch till it falls. Red jumps back a few paces and hold his scimitar diagonally in front of him. You take a sharp stick and jump down, then pick up some sand and wait for Red. Red twirls his sword expertly and holds it in front of himself, holding his sword with both paws. Red squints up his eyes and flicks at the sharp stick with his sword to disarm Umrag. You move to the left and jab at him, then throw the sand at his eyes. Red closes one of his eyes but sand gets in the other eye. Red sidesteps the jab and runs farther back to get water from canteen to wash out his eye.

Fren's Missions
1. You begin to train with your sparring partner, Dan. You draw your sword. Elmtail slashes at your head and sheaths his sword. You parry Elmtail's slash.Elmtail lock blades and pull out your shuriken and move it quickly to her stomach as if you would throw it and just as you would throw it in a real battle he stops it and says,"Dead."

Dan's Missions
1. You begin to train with your sparring partner, Fren. You draw your sword. You slash at Fren's head at sheath your sword. Fren parries your slash. You lock blades and pull out your shuriken and move it quickly to her stomach as if you would throw it and just as you would throw it in a real battle you stop it and say dead.

Jaycro's Missions
1. You are sent to the far side of the mountains to bring back all the weapons that a gang of vermin are hoarding. Your objectives are to kill all the vermin and to bring back all the weapons, including the weapons belonging to the vermin. You head towards the far side of the Northern mountains and soon come upon a gang of thirty vermin. They are working around the caves. Some are on watch, others keeping stock on the weapons, while others are organizing the weapons. Their leader is a stoat. What do you do? Jaycro waits for night to fall. A few hours later, night arrives. What do you do? Okay. You sneak over and try to take some of the weapons quietly, with your own weapons at the ready. The guards do not notice you. The stoat leader is awake, but he is not watching the cave.

Silver's Missions
1. You are sent off to the Arab camp to find out the status of the Arabs. You must be stealthy, so you will not be seen. You are near the camp when you see siege towers with guards occupying them. What do you do? You advance with your Fire blackened sword drawn! One of the guards hears something and looks around. Silver stops and waits for the guard to stop looking around. The guard settles down and leans against the wall while sitting down. Silver quietly creeps forward until he is at the wall in the shadows, and presses himself up to the wall. The guard hears nothing. Continue. Silver starts climbing the wall. Nobeast sees you. Silver stabs the guard in the back of the head with his sword, then vaults over wall and slinks into shadows. The lifeless body of the guard falls from the walltop and hits the ground. You move along. Silver keeps moving, ready to kill, thinking Who leads this place? they're pretty good. You move along. A door nearby opens and two guards step walk through the doorway talking.

Umrag's Story
Umrag is a rat in the great British army. One of Umrag's captains, Tammo, addresses Umrag."We are to have a very important meeting shortly, you are to stay here at your post while I am in the meeting. I must go." You are overcome with curiosity. You follow Tammo in and sit outside the door to listen. Basil starts the meeting."Now then, time to get to the flippin' point, I am going to send a group of our people overseas to start a colony in the distant land. I have heard tales of corsairs that are abroad as of late, we need bodyguards for these hares that are traveling to the new land. After they reach the new land, you will stay with them until they have started an official colony. When they are done, the bodyguard chaps will return back here. Wot, wot!" You are overwhelmed by joy at possibly being a bodyguard. You dash into the room and shout."I'll go!" Basil looks at you quizically."Are you experienced enough, sah? Give me proof! Here's your mission:There are a few vermin not too far away from here. Take out the chieftain and bring the remaining gang members to me!"

Silver's Story
Silver is an otter who is a brave soldier of Sparta. As usual, the army is outside about to train for battle. Skipper Warthorn turns to his army,"Brave beasts of Sparta, we will begin training shortly, each of you find a partner and start practicing using your weapons for close combat. Who do you choose as a partner? (It can be any otter from the Redwall series.) Deyna walks over to Silver.They begin training. They train for a while and Silver becomes more skilled with his sword. Silver goes to bed and wakes up the next morning. Skipper Warthorn sends Deyna to retrieve Silver. Silver sits down with a few other otters. Skipper Warthorn begins to talk. Silver waits and remains silent so he will not reveal his evil side. Warthorn begins to talk."As you know, we are enemies of the Arabs. We need to send a few beasts over there so that we may find out their current status. Who shall go?" Silver raises his paw and Warthorn nods."Very well. Gather your weapons and be off." What do you do? You must gather food and drink, weapons, and clothes. Silver does so, then set off for the Arab's camp, after gathering his peaons, food, drink, and other provisions.

Fren's Story
Fren is a female ferret soldier of the Romans. Lord Brocktree gathers the whole Roman army to speak to them. He closes his eyes and begins to pace back and forth."You are the mighty soldiers of Rome. As you all know, during this era, there are many more armies preparing for war. Among these armies, are the corsairs. They are the most widespread of all the armies because they can travel faster in their ships. I have become aware that the corsairs are nearing this side of the world. They are coming closer to not only Rome, but also Sparta and Britain. We must prepare for battle before the corsairs arrive." Fren wants to become a swordsbeast so she starts looking for a teacher. Elmtail decides to become Fren's sparring partner.

Elmtail's Story
Elmtail is a strong squirrel of the Roman empire. Lord Brocktree gathers the whole Roman army to speak to them. He closes his eyes and begins to pace back and forth."You are the mighty soldiers of Rome. As you all know, during this era, there are many more armies preparing for war. Among these armies, are the corsairs. They are the most widespread of all the armies because they can travel faster in their ships. I have become aware that the corsairs are nearing this side of the world. They are coming closer to not only Rome, but also Sparta and Britain. We must prepare for battle before the corsairs arrive." Elmtail wants to become a ninja so he starts looking for a teacher. Elmtail decides to become Fren's sparring partner.

Neil's Story
Neil is a bold Highlander otter from Scotland. You are sitting on a cliff facing the sea and you see a ship coming towards land. You alert the rest of your clan and they go to the dock to greet the ship. The creature who steps of the ship is a fox. The fox looks around at the Scots."My name is Skalrag, Messanger and Second-in-Command of the Vikings, led by Lord Badrang. My Lord has an ultimatum for you all. He says:Surrender or I will send in my army to kill you all. You have two days to decide what your choice will be. I will return in two days. Farewell."You spit at his feet and tell him as he walks away. "You can bring your army anytime. You must be eager to die, I'm sure." My soldiers begin jeering at him. [My Scots are known for their defiance.] "Very well. I will tell my Lord that you wish for him to send in some of the Vikings. Expect to see many ships like this one in two days. Farewell." You have 2 days to prepare for war. What do you do? You gather your warriors and commence a council of war, followed by a training and inspection of the troops. Then weapons and armor are sharpened and polished. They also begin trenches for spikes and Sleepers near the coast. By this time, it is late noon. What do you do as night approaches? Neil and the Scots build a big bonfire and start making some stuff that might add to the Viking's fear. Then you just take it easy and get some sleep. But Neil makes sure to have sentries posted in groups of 3 around the whole camp incase of an ambush. The soldiers also sleep right next to their weapons. You wake up and find out that 1 day is left. What do you do? They just focus on gathering strength. A little exercise and lots of food. And the dibbuns make warpaint. lol. And some fighting practice. At the end of the day the Scots set out our scare weapon. The soldiers carved bones from wood and charred them. Then they lay everything in the sand and make it look scary.

Razgath's Story
Razgath is a French Pine Marten. Razgath is walking through the town square when an important-looking creature stands on a step and is announcing something to them. You walk over there. You start to hear some of what he is talking about.".... King Reynard says to watch out for him. He is armed, experienced in fighting, and his highly dangerous. If you see him, report to an officer, soldier, or anyone who has connections with His Majesty. That is all." Everybeast whispers to one another after the announcement is made. You wonder who the creature was talking about. You are sent up on the walls of the city gates for your shift on watch. It is very quiet and peaceful. You eyelids begin to droop. You fall asleep. You are awakened by the noise of the rustling of bushes. You see the bushes stop rustling and you begin to become suspicious. You see a figure running from the bushes. The figure flattens himself against the wall. What do you do?oh, and you sneak down the wall, hiding in the shadows, and you come up behind the figure, hold your blade (sabre or dagger) to it's throat and whisper, "Allo there messiuer. Don't worry, I will not harm you.... unless ye don't answer a few questions. Now, who are ye, what are ye doing here, and who do ye work for?" The creature ducks the blade and grabs your arm and pins you to the wall. He speaks with a French accent such as your's."Allo to ye, too, messuir. Ah will answer your questions. Ah will not reveal myself to ye. Ah am 'ere on my own account, which is no business of your's. Ah work for myself. We shall meet again one day. But for now, au revoir!" The creature knocks you out. You wake up later, thinking to yourself. Why would another creature of France attack me? It must be the creature I heard about earlier. What do you do now? You decide to get some more weapons. There is a weapons-trader ferret that you know of who lives a few miles from the village that you are in. You go to visit him while asking anybeast you happen upon if they've seen any suspicious-looking creatures about. Most of the creatures you meet know little of a suspicious-looking creature. You find a mouse who had been chopping wood in the bushes. You wake him up and he talks to you."I was chopping wood out here, when I was attacked. The creature rolled me over and I saw him before I was knocked out. He was apparently of great importance at some time and had his whikers curled. He spoke to himself in an accent such as your's and he had a sabre in his sash." The mouse has an injured leg. He says he makes javelins, spears, and bows. His name is Smith and you lead him to his home. He says stop by his shop anytime. You continue until you find the ferret weapon-trader. What weapons does he have? What do you do? The ferret has a variety of weapons that he has traded or stolen in his travels. Swords of all kinds, daggers, axes, spears, pikes, bows and quivers of arrows, and a few specialty weapons as well including a mace and chain and a whip. You find him pulling his cart along a road towards a grove of trees to rest. he sits down in the shade and you go up to him. "Bon jour messeur!" You say, "Ah have seen ye before and Ah have some interest in trading wi' you." The ferret looks up at you and says. "Is dat so? Then take a look at me cart an' pick out what ye want. But first let me see what ye've got." You show him your only weapon: your dagger. He inspects it and says, "Tis made fairly well. I can only trade a blade for a blade though, so what do ye want?" You have been eyeing the whip this whole time, having had one before coming under the King's services. And upon hearing his statement am disappointed. Then you remember that mouse awhile back. He made weapons. You could get some from him and then trade for the whip while still keeping my dagger. You bid the ferret farewell and say that you'll be back, you travel back the way you came, towards the mouse's home.

Jaycro's Story
Jaycro is a bold Highlander squirrel from Scotland. An otter bamed Neil was sitting on a cliff facing the sea and he saw a ship coming towards land. He alerts the rest of the clan and they go to the dock to greet the ship. The creature who steps of the ship is a fox. The fox looks around at the Scots."My name is Skalrag, Messanger and Second-in-Command of the Vikings, led by Lord Badrang. My Lord has an ultimatum for you all. He says:Surrender or I will send in my army to kill you all. You have two days to decide what your choice will be. I will return in two days. Farewell." Neil spits at Skalrag's footpaws and says,"You can bring your army anytime. You must be eager to die, I'm sure." The clan soldiers begin jeering at him. Skalrag sticks is nose in the air and climbs on the ship."Very well. I will tell my Lord that you wish for him to send in some of the Vikings. Expect to see many ships like this one in two days. Farewell." You all begin to prepare for war. You are asked to talk with your son, Wild Doogy Plumm. Doogy sits down to talk with you."Ah know we are preparin' tae go tae war, so Ah need ye tae go tae the far side o' the mountains. Ah have discovered that there are vermin there who are stealin' weapons an' hoardin' em. Your mission is tae find yon vermin an' kill 'em. Bring back all the weapons, includin' the weapons that belong tae the vermin."

Kailee's Story
Kailee is a hare in the British army.

Battles
None.

Wars
The Scottish have 2 days to prepare for war before the Vikings arrive.

Players
Umrag the British Black rat. Training to become a Samurai. Armed with a samurai sword.

Silverfalcon Pikehawk the evil otter from Sparta. Training to become an Assassin. His weapon is a sword.

Frentiza the Roman ferret. Training to become a Swordsbeast. Armed with a short sword.

Elmtail(AKA Dan) the Roman squirrel. Training to become a Ninja.

Richard the badger. Training to be a Samurai.

Juliza the Scottish squirrel. Training to be a Swordsbeast. Armed with a short sword.

Neil the Scottish otter. Training to become a Swordsbeast. Armed with a sword.

Razgath the evil French Pine Marten. Training to be an Assassin. Armed with a long dagger.

Jaycro the Scottish squirrel. Armed with a claymore. Training to be a Swordsbeast.

Kailee the British hare.