User blog:Llamao/A Disappearing Act - Reboot

''Marlfox! Deception, greed, treachery, and carnage have plagued the once peaceful forest of Mossflower as the great Marlfox army has returned. Merely the name brings fear to the woodlanders of Mossflower, all of whom know of the terrible legends. The foxes themselves seem to disappear just as quick as they strike. Nobeast can be trusted as secret information is revealed, and murder is abroad in Mossflower with nobeast to stop it.''

''Marlfox! They have come to take revenge for a long past attack upon their fortress on the Great Inland Sea. The forces of Marlfox have been regrouped and travelled to Mossflower in search of revenge upon the creatures who killed their great leaders. With a mysterious Marlfox at their lead, they will stop at nothing to plunder the Abbey of Redwall and any remaining loyal woodlanders.''

''Marlfox! They were thought to be dead, but they lurked in the shadows. The woodlanders who found peace and threw aside their warrior ways were the first to feel the pain and wrath of a vicious army. Now more than ever, new heroes must rise, and old ones must come back to their root ways as they fight to protect Mossflower.''

'''The events of this RPG do not intersect with the events of the original ADA. This is a complete reboot with a different starting plot and different characters. However, if you were involved in the original ADA, you are free to use the same character you used in that blog.'''

Rules

 * 1) Follow the main protocol.
 * 2) Each user can have up to three main characters. You must use creatures found in the Redwall world, as this is a Redwall based RPG. But avoid wolves, please.
 * 3) Please do not argue with or insult anyone. While it may be hilarious, its kinda aganst the rules. And I'm pretty sure you're all civillized enough to know not to.
 * 4) When you are creating characters, you can either post the info on my Talk Page or even here in the comments. I'll try to add them to the characters list as soon as I can. The RPG will start once I feel there are a proper amount of characters.
 * 5) In order to participate in the RPG, you will require a complete bio for your character. If you desire, you can create a character that is followed by a group of friends, and in this case, these friends will not require bios.
 * 6) As a follow up to the above rule, no one will be able to control important characters that are not theirs. I'm the supreme overlord, meaning I'm the one who gets the rights to control unnamed soldiers and Redwallers - Controlling the actions of creatures that aren't yours is forbidden.
 * 7) If you have problems, contact me on my Talk Page, and I'll see what I can do.
 * 8) There will most definitely be battles - things to keep in check, however, are the realistic strength of your character, and the killing off of other peoples' characters. Characters can die in battle, and I shall be the one to judge when this applies.
 * 9) Remember to comment as often as you can and get up to date with the plotline. frequently, so that others can reply and know what you're position in the RPG is.
 * 10) Please read all of these rules so that you know what you're doing and don't have to ask too many questions.
 * 11) Have fun and be creative!

Character Info
Here are the usual things you might want to put in your bios. Not all are necessary

Name:

Species:

Gender:

Age:

Weapons:

Personality:

Appearance:

History:

Affiliation:

You may add anything else you feel you may need. Bigger bios are better!

'''IMPORTANT: THIS RPG IS GOING TO HAVE A LIMIT OF TWO MARLFOX CHARACTERS. ONE WILL BE PLAYED BY ME, THE OTHER SPOT IS UP FOR GRABS'''

Voltan Marlfox
Species: Unusual breed of fox

Gender: Male

Age: 33 seasons

Weapons: A large double headed axe, along with four small pointed blades concealed in vambraces on each arm. He also carries strap on spikes that he slides down his hand to give his punches a little "sting"

Personality: Like his Marlfox ancestors, Voltan developed into a very intelligent creature. Although he can develop quick and effective strategies and has a silver tongue, he also knows how to accept defeat and does show more restraint than most warlords. However, being the intelligent creature that he is, he also can't stand dimwits and dull minded soldiers. Over the years, his unwavering preference for only the best caused his army to be relatively small, but at the same time united and powerful. He also tends to put his body before his goals, and is very paranoid about going into battle for fear of being injured

Appearance: Voltan is a tall, lithe beast with long lean legs and muscular arms. His fur is the color of flecks of steel, and can sometimes become a darker gray as well. His eyes are an uncanny shade of crimson red, adding a fieriness to his slithering personality. Two black vambraces with black imprints and designs are on each arm, along with a dark gray cloak that is settled upon his shoulders

Occupation: Leader of the resurgent Marlfox army

Family: Sahaz Marlfox (brother), Unknown sibling, Descendent of the family of High Queen Silth

History: Born in a time when the breed of Marlfox was thought to be extinct, Voltan possessed the natural abilities of his ancestors from the minute he was born. A descendant of the unknown sister of High Queen Silth, Voltan abandoned his younger brother Sahaz shortly after their mother died. Using his abilities and his smooth talking, Voltan formed a small group of loyal friends, all foxes, which he considered to be the only intelligent species at that time. Through his travels, he came across the island on the Great Inland Sea and discovered his true ancestry. After annihilating the ospreys and eagles that had inhabited the abandoned Castle Marl, Voltan made the castle his, and his army began to grow. After this, his goal became to make it known that the army of Marlfox had returned to claim Mossflower.

Affiliation: Villains