User blog comment:Wheately1234/Ghost Recon:Redwall Squad/@comment-2006360-20110610105101

The problem with many videogame-based RPGs is that few people know the elements of them, whereas in RPGs like Revolts of the Dreaded Lands and Rise of the Mercenaries, it's obvious what to choose from. When you just give your character weird weaponry that nobody understands, let's face it, the RPG won't be that good. No offense intended, Lorgas, but if you did take offense, I'm sorry.