User blog comment:Wild Doogy Plumm/Redwall MMO/@comment-1298206-20120804215231/@comment-1153441-20120805021556

That sounds cool, Blue! I guess that's the ol' play as established characters or create your own characters debate. There's pros and cons to both of them.

My ideas for a Redwall MMO would be you create your own character, choosing what species, clothing, and weapons your character has. It would probably have a certain amount of items to choose from at the beginning, with you unlocking more as the game went on, as well as being able to collect items from other players or NPC's you meet along the way.

Then, depending on what species of character you chose, you could start at either Redwall, or Salamandastron, or maybe somewhere else depending on what missions you undertake. There would be different missions and tasks you complete, where you have to solve puzzles, find objects, go on journeys, and of course, fight villains. Obviously roles like Abbey leader, Badger Ruler, Redwall Champion and other Abbey positions would be taken by NPC's.

Just a few of my thoughts on the subject.