User blog:Umrag the Destroyer/Mossflower Wars

History of the game: Mossflower City has become a thriving metropolis, with Redwall as the government center. For the last thirty seasons, a mixture of gangs and vermin have taken over the city, lead by an army that previously took over Salamandastron. They established control and are in charge. However, a secret agent who pretended to be under influence of vermin applied to be president. When he was given the power he took control of about half of the Redwall building and maybe 13% of the city. However, vermin are fighting everywhere to get it back, and we need you to stop it!

In-Game Rules
1) Be realistic about your abilities. Ex: Nobody would be able to go and kill 1000 vermin and come back without a scratch.

2) You will get money. Money is used to buy things.

3)Looking on restricted blogs (will be said) will make you instantly banned from playing.

4) I don't think I need to say this, but NO CURSING.

Basic Idea
You will have a job, which you will choose below. Then you will be sent on missions. Some involve fighting, some involve special gadgets, some involve problem solving, but all aren't easy.

Jobs
Police Officer

Description: Involved in day-to-day fighting out in the streets, pushing the vermin back farther into the city and gaining ground. Weapons: MC-A911 Pistol (see below), Pepper Spray, Riot Shield and Club, MC-A911 Assault Rifle (see below) submachine gun, fragment grenades, and machete. Clothes: Light blue uniform, police cap. Pay: 40$ per mission, 5$ per beast killed.

SWAT unit

Description: Involved in carrying out strikes on Salamandastron, a major vermin base. Armed with high level technology that no one else can access.

Key Note: SWAT unit weapons will be in The Armory, which is a restricted area for everyone except for SWAT units.

Weapons: Go here: (will make after this post) Clothes: Complete body armor, including helmet. Pay: 80$ per mission, 2$ per beast killed.

Security Helper

Description: Basically, they help people/ military personnel in times of trouble (like being pinned down by gunfire, surrounded, etc.). Weapons: Tazer, stun grenades, Beretta M-9, Machete, Make a Barricade in a Minute (makeshift barricade), and Desert Eagle. Clothes: Dark red clothes and motorcycle type helmet. Pay: 20$ per mission, +10$ for every person helped.

Military Personnel

Description: Are used on practically impossible missions or diversions for SWAT units or Secret Agents. Considered expendable, so missions are very hard. Weapons: AK-47, any submachine gun, any sniper rifle, knife, rope, any rocket launcher, and high explosion grenades. Clothes: Camo clothes and metal casket. Pay: 150$ per mission, 1/2 $ for every person killed.

Secret Agent

Description: Send on sabotage missions into the vermin HQ itself, Samptera. Armed with very special technologies. Key Note Their weapons and technologies are brand new, and they are accessed in The Vault: (will make after this post). They can also fund new technologies in The Vending Room: (will make after this post). All these post are restricted to agents only. '''ONLY THREE AGENTS! FIRST COME FIRST SERVED!''' Weapons: See above Clothes: Black suit and special glasses. Pay: 130$ per mission.

Bodyguard Description: Guard politicians friendly to our cause. Weapons: Special samurai sword (deflects bullets) and 4000 foot range pistol. Clothes: Black suit and sunglasses. Pay: 50$ per assassin destroyed, 150$ per politician saved.

Other => The Black Market sells weapons and other things. This is where you spend all your money. It will be a separate post.

I will create a separate page for each person who plays, to avoid confusion. Now, let's go!