User blog:Thornclaw Braveheart/Heroes of Olympus

WARNING: AS THIS IS IS MYTHOLOGY-BASED, THIS RPG MAY BE OFFENSIVE TO SOME RELIGIONS.

Alright, recently there have been quite a few human-based RPGs on this Redwall-based Wiki. I don't know why, but I want to put this new RPG on it anyway. We are all either serving Kronos or the Olympians. Just read the Prologue for more info.

Prologue
''Long ago, in Ancient Greece, the Gods and Goddesses could come down to the world and...er...have kids with mortals. These children, while not immortal, inherited some of the powers of their godly parent and used them to perform great deeds in the name of Olympus. These were the half-bloods, the demigods, the heroes of Olympus. They lived among the mortals of Greece, protecting their land from the monsters that also lived there. These monsters served the nameless terror, the Titan Lord who had ruled the earth in a previous age. Kronos was his name, the Lord of Time, and he was defeated by his children, the Olympians, and his body was destroyed and his essence sent to the eternal prison of Tartarus. For eons, he remained without a means to leave his prison, but one day, he spoke. Yes, Kronos spoke to a leader of the monsters, and he told this leader, a Cyclops, about the great reward he would give him if this leader helped break him free from Tartarus. The reward was what all ambitious ones wanted: Everlasting life, the gift of immortality. The Cyclops greedily agreed to set Kronos free, and he gathered the monsters together, and his army overran the great island of Crete. More Aegean islands fell to the dark, and some demigods were infected by Kronos' thoughts and went to his side. This was part of Kronos' plan, for with every half-blood that served him, the closer he got to breaking from his prison. Those demigods that stayed true to their parents formed an army, one to oppose the forces of evil, and they planned to finally defeat the Titan Lord. However, while islands fell to Kronos, the Greeks were distracted, for more evils that had never before come to this part of the world came. Foreign gods, those with no power over Greece, but influence there, sent their strongest minions to help Kronos. Loki, the Norse god of trickery and betrayal, made a pact with the Frost Giants of Jotunheim, and under their King Skrymir, the Jotuns invaded Germany and Macedon, and slowly began to overtake Greece. However, they stopped, for they sensed the powers of Zeus and the Olympians in the air. While most of the demigod army protected Greece and their headquarters outside Mount Olympus from the threat of Kronos, ambassadors, great heroes, set forth to the Norse land and Egypt for allies. All demigods knew that they would die to protect their homes and families from evil, and they knew that they were...''' HEROES OF OLYMPUS. '

Rules
Obey the Protocol.

Betrayals are accepted, but please keep them to a minimum.

You may have two characters: One serving Kronos, one serving Olympus.

You can be either a demigod or a non-human.

You can have any weapons you want, permitting they aren't pro-gunpowder. You can have a sword or an axe or a crossbow, but not an AK-47 or a lightsaber.

HAVE FUN!

Teams
Mount Olympus All 12 Olympians

Centaurs

Hekagigantes

Argus-beasts

Automatons

Caladria

Colossi

Pegasi

Hippocampi

Satyrs

Shades

Tritones (AKA merpeople)

Elder Cyclopes

Hellhounds

Kronos Most Titans (Including Prometheus, Okeanos, Hyperion, and Krios)

Minotaurs

Hyperborean Cyclopes

Behemoths

Carcinos'

Chimeras

Dragons

Hydras

Leviathans

Manticores

Nemean Lions

Prometheans

Skyllans

Okeans

Stymphalian Birds

Hellhounds

Dracaernae

Telekhines

Drakons

Demigod Powers
Children of Zeus have powers over the sky and lightning, but using lightning slightly weakens them. Although they literally can't fly, they can create wind buffers that propel them through the air. They are also resistant to electricity and have telepathic communications with all birds.

Children of Poseidon can breathe underwater and control liquid with hydrokinetic powers. They also have telepathic communications with all equine animals, and won't get hurt if falling into water. In fact, their clothes can't get wet if they don't want them to. They can also tell immediately where they are at sea, and can make small earthquakes and hurricanes. They are also slightly resistant to fire.

Children of Demeter can manipulate plants to their will, such as creating enemy-killing monster trees or immense Venus Flytraps. They're also really good cooks and obcessed with cereal.

Children of Ares are extremely violent (some people think they designed the term "punk") and have expert control over all weapons, but some like a certain weapon over others. They can also curse the weapons they think are most unmanly: arrows.

Children of Apollo are completely sunlight-resistant and expert archers. They are also amazing healers, and can heal someone of a non-mortal wound simply by singing a prayer to Apollo. They can also curse enemies by creating many bodily malfunctions from fighting and hula dancing at the same to talking in poems involving profanity. They also have control over light as well.

Children of Athena aren't exactly her children; she promised never to have children the normal way, and instead, her kids are born from her head like she was born from Zeus, but because of this, they are master strategists and well-trained in hand-to-hand comment. They're also extremely intelligent.

Children of Hepheastus can make anything with their hands, and are expert mechanics. They are very strong and when using a machine, they can know what type it is, how it works, and how to properly use it simply by touching it. VERY FEW have pyrokinetics, the ability to control fire, which comes with fire resistance.

Children of Aphrodite (vomits) have the ability to attract the opposite gender (except me) and can control clothes and jewelry and other disgusting stuff like that. Not exactly warriors. They can unconciously speak what will later become known as French, and few have charmspeak, which allows them to influence people by speaking their thoughts.

Children of Hermes are normally thieves and can teleport to a nearby destination. They also excel in athletics and manufacture winged shoes.

Children of Dionysus are very rare, since the god is more devoted to his wife on Mount Olympus than most other gods. His children can control wine and grapes, and go crazy very often.

Children of Hades have dominion over the shades of the dead and are necromancers who can call upon zombies and skeletons for aid, but it weakens them gradually. They can kill the undead simply by pointing at them and know when a demigod dies by a buzzing in the ear. They can also create Hellfire, a water-proof flame that can only be destroyed by it's creator. Hellfire permanently traps it's victims in the Underworld. Also, children of Hades can shadow travel, a method of teleportation, and have limited abilities over rocks and minerals.

Children of Hypnos have power over sleep and memories, and in most cases can return lost memories to people through sleep. They can sleep through anything and anywhere, and can use their powers to kill enemies as well.

Children of Hekate possess many Harry Potter-related abilities and manufacture rocks that, if broken, turn anybody within half a mile permanently into a tree.

Demigod
Name: Something Greek

Gender:

Height: Nothing immensely tall or short. We are humans, after all!

Age: Nothing too old or too young. Preferably between 15 and 40, please.

Allegiance: Either Olympus or Kronos

Occupation: See "Occupations" for help.

Weapons: No immense amount, and no guns.

Armour/Clothing: Something Greek, and Greek only. No, like, bullet-proof vests or Medieval armour.

Personality:

Background: Your life history. Please make it brief.

Godly Parent: Only one of your parents can be a god/goddess.

Monster
Name: Make it up!

Species: Something from the list on "Teams"

Gender:

Allegiance: Look at "Teams" for help.

Weapons: If you're a semi-human, like a minotaur or centaur, you get a weapon.

Clothing: Only if you're semi-human.

Personality:

Mist form: For normal mortals, monsters take on a more realistic appearance. A dragon, for instance, could look like an oversized eagle, or a minotaur could look like a cow.

Elros of Troezen
Gender: Male

Height: 6"7

Age: 41

Allegiance: Olympus

Occupation: Leader of Demigods

Weapons: Large claymore given to him by a Norse warrior and blessed by three Norse gods, a long curved dagger forged by Hepheastus himself.

Armour/Clothing: Silver breastplate over a long red tunic and brown leggings (unlike most Greeks, who prefer to go about without pants), and a long hooded brown cloak.

Personality: Ruthless fighter and a natural leader.

Background: Born in Troezen, the nephew of a childless king, but Prometheans killed his mother, uncle, and half-brother when he was 10. Elros was rescued by a centaur who brought him to Athens, where he was trained alongside other demigods, and rose to become the leader of the demigod army. He saved the life of a Norse hero who had travelled to visit Greece, and in return he gave Elros his claymore.

Godly Parent: Zeus

Minyatur
Species: Minotaur

Gender: Male

Allegiance: Kronos

Weapons: Battleaxe with the blood of demigods still stained on it.

Clothing: Necklace with the skull of a son of Poseidon hanging from it, a metal-plated tunic and a leather kilt.

Personality: Sadistic and cruel as the second-in-command of Kronos' Army. He is only happy when others suffer and only fears the Titans and his commander, the Cyclops Gargarensis.

Mist form: A very rabid Auroch.