User blog:Mewtworules/RPG: The Assassins' Guild

My very first RPG!

Background
"I'll do it," says an assassin from the guild. This is how they make their living; taking down anyon that tey are told to. Many years ago, the guild broke up, and all the assassins formed separate clans. Unrest is growing in the village...the assassins are acting strange. Could they be up to something?

Rules
1. NO modern weapons.

2. No cursing.

3. No invincibility.

4. No clans larger than 4 people.

5. 1 character per person.

6. If you die, reanimate.

7. No preternatural occurences (The Godotter came down and a tornado ripped apart Krictor)

Roles (you must specify in character file)
Lone assassin: No allies, just kills for pay.

Clan: 4 or less assassins working together nd splitting the profits.

Citizen: Citizen of the village. Earns money from jobs. Gives assassins jobs at taverns.

Have FUN!