NOTE
This is no longer a functioning RPG. If anyone wants to take it over, contact me.
No, I'm not making fun of Battlefield: Earth (well, yes I am).
Thanks you to Danthemanb, for creating the RPG that inspired me to do this.
Introduction
Click on the ink, then click the link there. Select open and select Windows Media Player (Sorry Mac users- It doesn't work in quicktime) It's awesome. I made it myself. YEA!==Rules== Certain players choose their armies and upgrade them (If they have Command Points) and then they challenge another player or players to a battle. Players can ally with each other, but cannot use payment that players cannot actually pay in game. There are "mercenaries" Played by Proxy-Connection: keep-alive Cache-Control: max-age=0
tat you can persuade or hire to fight for you. You can also spend command points to fight where the terrain is advantageous to you. For example, you could spend you're command points so that you are located on a hill. You're units start out all as swordbeasts, armed with short swords, until you upgrade them to give them ranged weapons, better armor, spears or better sword, etc. You can give weapons to them in groups, for example, you can make it so 400 units carry bows and 200 units carry spears, etc. At any time you can retreat and retain most of your remaining soldiers. If all of you're soldiers are killed, you start at the beginning again with a different army. You can purchase siege weapons like catapults and siege towers. You can build ships if you're fighting in an ocean area. You can even purchase a fortress to build in a province you have conquered. There will be multiple continents. You can recruit in between battles to strengthen your army. Command points are given out to those who make awesome tactical maneuvers and those who win battles. If you break rules you will get command points taken away.
Command points
Recruits
- 6 per 100
Weapons
- Long swords: 5 per 100
- Spears: 8 per 100
- Slings: 10 per 100
- Bows/Arrows: 15 per 100
Captains
- Long Sword Captain: 15
- Spear Captain: 18
- Sling Captain: 20
- Bow/Arrow Captain: 25
Armor
- Chain Mail W/ wood shields: 8 per 100
- King Mail W/iron Shields: 10 per 100
- Plate Mail W/steel shields: 15 per 100
- Full Body Armor W/tower shields: 25 per 100
Siege Weapons
- Catapult: 20
- Ballista: 25
- Trebuchet: 30
- Siege tower: 35
Ships
(These are all real ships: I swear)
- Frigate: 45
- Carrack: 50
- Man of War: 60
- Ship of the line: 80
Buildings
- Palisade Fort: 85
- Stone Wall Fort: 90
- High Walled Fort: 100
- Fortress: 150
- Castle: 200
- Fortified Castle: 250
- Palace: 400
Terrain Advantages
- Natural Wall: 60
- Small Hill: 70
- Hill: 75
- Large Hill: 85
- Mountain: 100
- Cliffs: 150
Negotiation
You can negotiate with your fellow players and NPCs. Under each NPC's section is useful information. You can use this to your advantage when negotiating with NPCs. Ths way you can gain valuable allies.
Continents
Each named area is a place where a battle can be fought.
Flags are placed where players are. The key is:
Continent 1: Birchan
Description
This temperate, sunny continent has forests, plains and hills in the middle and southern provinces, but tundra in the Northern provinces. All players start on this continent.
Provinces
The Northern Provinces
- Fracees Island
- Faramoor
- Hooredran Peninsula
The Middle Provinces
- Talaseer
- Trisaramon
- Gothen
- Saraphin Island
- Waragol
The Southern Provinces
- Nolanham Peninsula
- Tralfield
- Casablane
- Jewel Isle
Map
Continent 1 1/2: South Birhcan
My solution for a crowded first continent.
Continent 2: The Broken Isles
Any player can conquer places here.
Continent 3: Southlanel
Players can only go here if they have A)enlisted the help of an army with ships or B) Have built some themselves. If you are on this continent, you can go to Telmanore without needing a ship
Continent 4: Telmanore
This continent is reached in the same way as Southlanel. If you are on this Continent you can go to Southlanel or Chalsanon without needing a ship.
Continent 5: Chalsanon
This continent is reached the same way as Soutlanel and Telmanore. If you are on this continent you can go to Telmanore of Southlanel without needing a ship.
Player Armies
Bluestripe's army
1000 soldiers,leather armor, short swords.
200 ferrets
200 rats
200 otters
400 hares
1 Frigate
Stationed at Gothen
13 Command Points
Neildown's Army
1000 soldiers:
400 otters
100 mice
200 ferrets
300 armadillos
900 basic weapon/armor, 100 long swords
7 Frigates
7 Man Of War
1 Ship of the line.
stationed at Nolanham Peninsula
Conquered Jewel Isle
10 command points
allies: All the other players. WHY DOES NO ONE FIGHT EACH OTHER?
Elmtail's Army
1000 soldiers
300 squirrels.
300 otters.
400 hares
Basic set up, 700
300 have slings
Stationed at Talaseer
3 command points.
Umrag's Army
800 soldiers, basic set up, 100 soldiers, slings, leather armor (no shields)
100 soldiers short swords, king mail w/iron shields
500 rats
500 wildcats
one catapult
stationed at Casablane
5 command Points.
Doogy's Army
1000 hares
stationed at ?
Fiona Fox
1000 soldeirs (assorted vermin)
stationed at ?
Pinedance's Army
1000 soldiers (assorted woodlanders)
Stationed at Fracees Island
Silver's Army
1000 soldiers
200 wolves
200 wolverines
200 assorted dogs
100 wildcats
100 assorted cats
25 otters
25 foxes
25 squirrels
25 mice
50 hares
50 ferrets
10 Command Points
stationed on Centrerouin
Master of Arms' Army
1000 soldiers
assorted lizards.
Stationed at Rar’chalox
26 Command Points.
NPC Armies
Corsair Fleet
25 ships.
3 Ship of the line
10 Frigate
12 man-o-war
700 soldiers (assorted vermin) armed with basic weapons/armor. One captain, long sword captain.
Stationed at Jewel Isle
Useful information: True Mercenaries. Will fight for money. Only fights on coastal provinces.
Lord Bottard's Army
1500 soldiers (assorted vermin)
250 archers
250 spearbeasts
500 swordbeasts (short swords)
500 swordbeasts (Long swords, chain mail)
Stationed at Trisaramon.
Useful information: Fears the Corsair Fleet. Warlord is only semi intelligent
Barbarians
2000 soldiers (assorted vermin)
All armed with stone flint axes and no armor.
Stationed at Farien
Useful Information: Will not work for anyone. Attacks everyone who attempts to land on the broken isles. Hated by all.
Telmanoreian Southlanel Corps
1500 soldiers (assorted woodlanders)
1000 long sword soldiers. 10 Long sword captains.
250 archers. 3 archer captains.
250 spearbeasts. 3 spear captains.
stationed in Wonfield.
useful information: Part of the Telmanoreian army.
All have chain mail, captains have King mail.
Telmanoreian Home Corps
2500 soldiers (Assorted woodlanders)
1500 Long sword soldiers. 15 long sword captains. king mail
500 archers. 5 archer captains. chain mail
500 spearbeats. 5 spear captains. chain mail
stationed in all Telmanore provinces.
useful information: The head Corps of the Telmanoreain Army. Somewhat friendly to everyone but pirates, barbarians, and Juska.
Telmanoreian Chalsanon Corps
1500 soldiers (assorted woodlanders)
1000 long sword soldiers. 10 Long sword captains.
250 archers. 3 archer captains.
250 spearbeasts. 3 spear captains. stationed in Alhampton.
useful information: Part of the Telmanoreain Army.
Juska
3000 soldiers (assorted vermin as described in Taggerung)
300 short sword. Leather armor. One Long Sword captain. Chain mail.
Statined in Mubya, Fourtaseen, and Cala Aradub.
useful information: At war with all Telmanorieans. Dislikes everyone, unless they are the enemy of the Telmanorieans.
Battles
Bluestripe's Army Vs. Corsairs
Bluestripe: 1000 soldiers, basic set up.
Corsairs: 700 soldiers, basic set up. One Long Sword Captain.
(sorry, videos won't work, so I'll write up a description.)
Bluestripe makes the first move. The soldiers split into two groups and attack in a pincer movement. The Corsairs charge in between the pincers and turn around. Bluestripes army successfully surrounds the corsairs. The corsairs make a break for the ship, but are repelled. The corsairs lose 100 soldiers. Bluestripe earns 3 command points. Bluestripe tightens the circle killing 550 enemy soldiers, and earning 5 command points. The corsairs surrender. Bluestripe gets another 5 command points for his victory.
Neildown's Army Vs. Corsairs
Neildown: 1000 soldiers, basic set up.
Corsairs: 1400 soldiers, basic, 2 long sword captains.
Neildown attacks the Corsair army on Jewel Isle. His troops sneak onto the various Corsair ships and steal them. One of the captains wake up, and the remaining 5 Man of War and 1 Ship of the line engage Neil's fleet. Neil sinks the ships, but the corsairs destroy two frigates first.
Elmatail and BLuestripe's armies Vs. Lord Bottard
Umrag Vs. Barbarians
This is a map of the battlefield.